101 Multi Vendor

UX Design / UI Design

Overview

101 multi-vendor is not just an e-commerce website but a gateway to a diverse marketplace where customers can explore the rich offerings of Saudi Arabian and international vendors, with a focus on enhancing the overall user experience

Role

Solo UI/UX Designer

Duration

3 weeks

Tools

Figma, Photoshop

Design Process

In this project I focused on Task flow, sketching, prototyping, and testing.

Define

The Goal

Market Leadership and Expansion: To become the leading and most trusted e-commerce platform in Saudi Arabia and potentially expand its reach to other countries in the Middle East region. This goal would involve dominating the local market, capturing a significant share of e-commerce transactions, and establishing a strong brand presence.

Project Goals

  1. Ensure a smooth and quick registration process for new users, minimizing the steps required to create an account.

  2. Implement an advanced search and filtering system, making it easy for users to find products by category, price range, brand, and other relevant criteria.

  3. Streamline the checkout process with clear steps, reducing friction in completing transactions and providing multiple payment options.

  4. Develop a recommendation system that suggests products based on users’ browsing and purchase history, enhancing the shopping experience.

  5. Communicate the vendor verification process clearly, reassuring users about the quality and authenticity of products.

  6. Ensure all content, visuals, and product descriptions are culturally sensitive, respecting local customs and traditions.

  7. Provide clear and user-friendly dashboards for both buyers and sellers, allowing easy order management and sales tracking.

  8. Continuously gather user feedback through surveys and reviews, using this input to enhance the overall UX.

Sitemap

Sitemap

I started with creating a sitemap for the website that every page needed, and then I made a sheet with the content of every page based on the project draft and client meetings.

Design

Sketches & Wireframes

I started sketching low-fidelity wireframes with pencil and paper. I moved on to Figma for my mid-fidelity wireframes. Throughout the different fidelity stages, continuous iterations were made to improve the app’s functionality and UX.

Visual Design

Next Step

Testing and Learning

Though I was more drawn to creating wireframes and prototypes, I found that the most important part of the process was testing. For example, usability testing was crucial in finding errors and seeing things from a different perspective.

Thank You